﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Ue.Eagle.Runtime.Configuration
{
    public class PluginConfigurationConstants
    {
        public const string PluginConfigurationSectionName = "plugin";
        public const string PluginNameAttributeName = "name";
        public const string PluginIdAttributeName = "id";
        public const string PluginVersionAttributeName = "version";
        public const string PluginAuthorAttributeName = "author";
        public const string PluginDescriptionAttributeName = "description";
            
        public const string PluginExtensionPointCollectionName = "extensionPoints";
        public const string PluginExtensionPointNameAttributeName = "name";
        public const string PluginExtensionPointConfigurationElementTypeArributeName = "extensionPointConfigurationElementType";

        public const string PluginExtensionCollectionName = "extensions";
        //public const string PluginExtensionElementName = "extension";
        public const string PluginExtensionPointIdAttributeName = "pointId";
    }
}
